Weirdest Dream lately :
I dreamed I was on the "other side" when my Dad was passing. I spoke to him and made sure he was okay. Then I woke, and knew he was gone. 30 minutes later, we got the call from the hospital saying that his blood pressure had crashed in the last 30 minutes.
Currently working on :
A BTVS related story called "Long Goodbye" which deals with a member of the Watchers Council being vamped as part of an experiment.
Also completing my nanowrimo effort.
A blog for that outspoken and aggressive member of the Buffy Bulletin Board.
Saturday, July 19, 2003
It's not 'Stealing', it's 'borrowing'.
No, I'm not talking about P2P software
Does Intellectual Property cover all ideas? If so, I'll need a waiver for blatantly stealing this blog entry from that notorious rascal Puck.
Alignment: Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race: Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class: Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class: Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Detailed Results:
Law & Chaos:
Good & Evil:
Race:
Class:
Law ----- (5)
Good ---- (17)
Human ---- (5)
Half-Elf - (1)
Neutral - (-1)
Neutral - (-5)
Elf ------ (11)
Fighter - (-1)
Chaos --- (7)
Evil ---- (-1)
Halfling - (-5)
Ranger -- (2)
Dwarf ---- (1)
Paladin - (-1)
Half-Orc - (-2)
Cleric -- (1)
Gnome ---- (3)
Mage ---- (7)
Druid --- (-2)
Thief --- (1)
Bard ---- (7)
Monk ---- (1)
All in all there are some cool similarities there to a character I used to play. Liked that test a lot, especially since it brought back so many memories of RPG's from years and years ago.
They were a fantastic way to trigger the imagination, and made magic and sorcery so much cooler than something like Harry Potter could ever hope to be. It's the sort of feeling you can't explain to the uninitiated... How during a marathon session, you don't see the room any more. You don't see the dice. You don't know about "look up tables" or "grievous hits". You're there! In the marshes of the dead, on your way to the Skeleton King, nursing a companion who's bleeding profusely from his wounds, and hoping like fuck that the ranger in your group will be back soon with some herbs that will help the wounded. Or at least give him pain relief so he will shut the fuck up.
The first full length story I wrote was based on an adventure and characters my friends and I played with. Good days. Good times.
Mithrandir : Dwarf, mage, college of the Sorcery of the Mind.
Esch : Human, Ranger, the only one who knew the location of the Fountain of Youth
Shea : Half-Orc, Assassain, with a seemingly inexhaustable supply of grenados.
Those are names I'll remember for as long as I live.